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 veryhotthread  Author  Topic: Eternal Quest 2.80 - Graphics RPG game  (Read 7667 times)
atomose
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wink Re: Eternal Quest 2.74a - Graphics RPG game
« Reply #60 on: Feb 20th, 2016, 1:19pm »

Hi everybody !
1 month after the previous update here is a very big upgrade (graph)!
I removed images (much) that was not from me (character selection) and I replaced by real character's pictures. I also rework the info data when selecting to not lose player ^^ .

For curious who will go on "bmp" file , they will see that images disappeared! Many are in code (I'll let you look) and other useless simply disappeared ^^. I also ordered a little more this folder).

about the code, I saw that the refresh of the game unnecessarily overloaded (text, pictures, data etc ...) so I made a great remove to this levelwink!

One great point is the addition of two new classes 100% playable (including the Necrom and the archer (female version only)) !!
This brings to four the number of playable characters (with different stats).

Give your ideaswink!


update's log:
- All characters are represented in the selection menu as they are in game (graphically)
- Removal of all renders to the site "renders-graphiques.fr"
- Elimination of background images for each language in the main menu (code translation)
- Moving the zoom regions in the dedicated folder cards
- Addition of an indicator of the version to the game in the main menu at the top of "credit"
- Deletion of "credit" button, code translation
- Addition of the character "Necrom" in game
- Adding data"Necrom" in game
- Deletion of the background image to the game menu
- Deletion of the background image of the merchant
- Removing buttons in the in game menu, treatment code now
- Relief refresh cards (sprites, background, writing data) for better performance
- Conversion of many images as code
- Organizing pictures in the bmp folder
- Addition of the character "archer" female
- Adding data "female archer" in play
- Buttons "close" to the inventory, the book spells and quest log is now framed (code)
- Fixed various bugs sound, display and spelling


download link (2.74) HERE
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wink Re: Eternal Quest 2.74.3a - Graphics RPG game
« Reply #61 on: Apr 26th, 2016, 07:43am »

Hi everybody !


A new version that adds 3 characters classes (man archer, man mage , woman mage) and fixes some annoying bugs ^^.
The character classes evolves differently on two points:
- All classes have distinct characteristics that have their own evolution (the warrior will be oriented force, the mage will be oriented magic ...)
- The sex of the characters changes the characteristic (men generally have more strength by level and women more agility)

I let you see the log below smiley


Log updated in April 2016:

- Increased respawn of monsters on the maps by 50%
- Fixed level of bug mounted for female archer character
- Addition of the character "archer" men
- Addition of the character "mage" men
- Addition of the character "mage" female
- Addition of the character variables "archer" men in the game
- Addition of the character variables "mage" men in the game
- Addition of the character variables "mage" female in the game
- Fixed various bugs sound, display and spelling


and here is the link to the update: HERE
« Last Edit: Apr 26th, 2016, 07:43am by atomose » User IP Logged

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wink Re: Eternal Quest 2.74.4a - Graphics RPG game
« Reply #62 on: May 10th, 2016, 12:33pm »

New version ! smiley


04/26/2016 upgrade

- Increased time of respawn of monsters on the cards 50%
- Fixed level of bug mounted for female archer character
- Addition of the character "archer" male
- Addition of the character "mage" male
- Addition of the character "mage" female
- Addition of the character variables "archer" male in the game
- Addition of the character variables "mage" male in the game
- Addition of the character variables "mage" in the female game
- Addition of the character "merchant" female
- Addition of the character variables "merchant" in the female game
- Fixed various bugs sound, display and spelling

Link to download: HERE
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Win10 64bit, 16 GB RAM, Nvidia 840M 2Go, SSD Samsung EVO 250Go, Intel i7 4510U @2.0-3.1 GHz (netbook)
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wink Re: Eternal Quest 2.76a - Graphics RPG game
« Reply #63 on: Jul 22nd, 2016, 05:09am »

New version !


07/22/2016 upgrade

- Redesign of the introductory page
- Redesign of buttons on the introduction page
- Simplification of the points position calculations for the introduction page
- added a first combat animation on the monster
- Adding a first combat animated monsters attacks on the character
- Fixed bug combat: the monsters after the first fighting attacking at full speed
- Recasting of the "option" menu with the removal of bouttons (closing automatically saves the settings)
- Deletion of the record "saved Options" when closing the "option" menu
- The "merchant" class fell from "tank" had versatile (tank + magic + damage)
- Deletion of files related to the buttons "back" and "return" (4 files)
- Replacement of the starting music (Machinimasound - Rallying The Defense)
- Consolidation of the edge of the characters of image selection
- Fixed various bugs sound, display and spelling


Link to download: VERSION 2.76
« Last Edit: Jul 22nd, 2016, 05:10am by atomose » User IP Logged

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wink Re: Eternal Quest 2.76.2 - Graphics RPG game
« Reply #64 on: Dec 19th, 2016, 08:37am »

hi !!

New version !

Bugs about quest fixed and some others littles bugs fixed to.

Spells main page remake with better IU.

Link to download: VERSION 2.76.2
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wink Re: Eternal Quest 2.76.3 - Graphics RPG game
« Reply #65 on: May 12th, 2017, 07:28am »

Hi !

New version with some bugs fixed and gameplay improved.

Link to download : HERE
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Win10 64bit, 16 GB RAM, Nvidia 840M 2Go, SSD Samsung EVO 250Go, Intel i7 4510U @2.0-3.1 GHz (netbook)
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wink Re: Eternal Quest 2.80 - Graphics RPG game
« Reply #66 on: Jun 25th, 2017, 1:25pm »

Hi everybody,

New update that closes the version 2.8 of the game. The one is accompanied by many additions (such as the addition of the male dealer) and bug fixing by going through the graphic enhancement some part of the game.
I'm going to start (finally?) In version 2.9, the addition and management of the skills, spells and various characteristics of the characters ^^ (lol 5 years after ...).
Other cards will also be added, quests and as always I will do my best to improve the graphics and gameplay of the gamewink.

I let you discover the game and its changes smiley


DIRECT DOWNLOAD LINK


Log of the update:

- Fixed a bug during the death that caused the crash of the game
- redesign of the help menu window
- added limits for map 21
- addition of the first part of the boundaries of the map 17
- correction of the graphic bug affecting the main page in the English language
- added character level in the inventory
- added descriptions for buttons on the main page
- correction of the crash when selecting the merchant "man"
- redesign and re-place buttons in the game menu
- adding sprites to the merchant "man"
- correction of the bug that leaves a first sound of footsteps during a fight
- correction of various bugs
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- Atomose -
Jb 1.01 - LB 4.50

Win10 64bit, 12GB RAM, Gt730 2Go DDR3, 1To 7200t/m, Athlon 5350 4x2.3GHz (laptop)
Win10 64bit, 16 GB RAM, Nvidia 840M 2Go, SSD Samsung EVO 250Go, Intel i7 4510U @2.0-3.1 GHz (netbook)
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