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 sticky  Author  Topic: Basic Layout for GUI Programs  (Read 283 times)
specsdude
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xx Re: Basic Layout for GUI Programs
« Reply #15 on: Feb 23rd, 2011, 6:15pm »

Sorry, double post! grin
« Last Edit: Feb 23rd, 2011, 6:18pm by specsdude » User IP Logged

specsdude
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xx Re: Basic Layout for GUI Programs
« Reply #16 on: Feb 23rd, 2011, 6:17pm »

Ok, simple code to make a graphics window:

Code:
nomainwin
open "Game window" for graphics_fs as #g
#g, "trapclose [quit]"
wait

[quit]
close #g
end 


But you'll need to learn graphics commands before doing more...
« Last Edit: Feb 23rd, 2011, 6:21pm by specsdude » User IP Logged

specsdude
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xx Re: Basic Layout for GUI Programs
« Reply #17 on: Feb 23rd, 2011, 6:23pm »

Sorry again, there were a few things missing in the above post. I've changed it now, so it should work.
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bking
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xx Re: Basic Layout for GUI Programs
« Reply #18 on: Sep 1st, 2011, 1:05pm »

Question moved into a separate thread, since it doesn't belong to this thread.

Don't hijack threads.
« Last Edit: Sep 1st, 2011, 2:04pm by Stefan Pendl » User IP Logged

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